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Gaming > Civilization III > Re: Civ4 - 2 Qu...
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Re: Civ4 - 2 Questions

by Paul Hyett <pah@[EMAIL PROTECTED] > Apr 12, 2008 at 05:09 PM

On Sat, 12 Apr 2008 at 11:48:05, Wintermute <Wintermute@[EMAIL PROTECTED]
> 
wrote in alt.games.civ3 :
>>>>
>>>> If an item isn't currently being built then the production in it does
>>>> begin to decay, one hammer per turn, after a certain number of turns.
>>>> It doesn't matter whether that item is in the queue or not.  By
>>>> default, the decay begins after 10 turns for units and 50 turns for
>>>> buildings.
>>>
>>>Thanks a lot for that info.
>>
>>Indeed.
>>
>>Where did you find the info, BTW?
>
>Just from playing the game, really.  And also messing around with the
>XML.  The production decay rates are set in GlobalDefines.xml
>(BUILDING_PRODUCTION_DECAY_TIME, UNIT_PRODUCTION_DECAY_TIME, etc).
>
Thanks - it's usually in there, but it's just finding the *right* 
file...
-- 
Paul 'Charts Fan' Hyett
 




 11 Posts in Topic:
Civ4 - 2 Questions
"NoSpam" <fa  2008-04-07 22:42:59 
Re: Civ4 - 2 Questions
" ><\(\(\(°>  2008-04-08 11:23:44 
Re: Civ4 - 2 Questions
"Öjevind Lång"   2008-04-08 14:13:36 
Re: Civ4 - 2 Questions
Eddie Grove <eddiegrov  2008-04-08 09:33:31 
Re: Civ4 - 2 Questions
Wintermute <Wintermute  2008-04-08 12:33:52 
Re: Civ4 - 2 Questions
Eddie Grove <eddiegrov  2008-04-11 21:53:30 
Re: Civ4 - 2 Questions
Wintermute <Wintermute  2008-04-08 12:19:53 
Re: Civ4 - 2 Questions
"Öjevind Lång"   2008-04-08 22:35:34 
Re: Civ4 - 2 Questions
Paul Hyett <pah@[EMAIL  2008-04-12 06:53:16 
Re: Civ4 - 2 Questions
Wintermute <Wintermute  2008-04-12 11:48:05 
Re: Civ4 - 2 Questions
Paul Hyett <pah@[EMAIL  2008-04-12 17:09:41 

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tan12V112 Wed Jul 9 1:28:07 CDT 2008.