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Gaming > Civilization III > Re: Civ4 - 2 Qu...
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Re: Civ4 - 2 Questions

by Paul Hyett <pah@[EMAIL PROTECTED] > Apr 12, 2008 at 06:53 AM

On Fri, 11 Apr 2008 at 21:53:30, Eddie Grove <eddiegrove@[EMAIL PROTECTED]
> 
wrote in alt.games.civ3 :

>Wintermute <Wintermute@[EMAIL PROTECTED]
> writes:
>>
>> You can remove things from the queue that have some production in them
>> at any time without losing any of that production.  The game remembers
>> the production put towards an item whether it's in the queue or not.
>>
>> If an item isn't currently being built then the production in it does
>> begin to decay, one hammer per turn, after a certain number of turns.
>> It doesn't matter whether that item is in the queue or not.  By
>> default, the decay begins after 10 turns for units and 50 turns for
>> buildings.
>
>Thanks a lot for that info.

Indeed.

Where did you find the info, BTW?
-- 
Paul 'Charts Fan' Hyett
 




 11 Posts in Topic:
Civ4 - 2 Questions
"NoSpam" <fa  2008-04-07 22:42:59 
Re: Civ4 - 2 Questions
" ><\(\(\(°>  2008-04-08 11:23:44 
Re: Civ4 - 2 Questions
"Öjevind Lång"   2008-04-08 14:13:36 
Re: Civ4 - 2 Questions
Eddie Grove <eddiegrov  2008-04-08 09:33:31 
Re: Civ4 - 2 Questions
Wintermute <Wintermute  2008-04-08 12:33:52 
Re: Civ4 - 2 Questions
Eddie Grove <eddiegrov  2008-04-11 21:53:30 
Re: Civ4 - 2 Questions
Wintermute <Wintermute  2008-04-08 12:19:53 
Re: Civ4 - 2 Questions
"Öjevind Lång"   2008-04-08 22:35:34 
Re: Civ4 - 2 Questions
Paul Hyett <pah@[EMAIL  2008-04-12 06:53:16 
Re: Civ4 - 2 Questions
Wintermute <Wintermute  2008-04-12 11:48:05 
Re: Civ4 - 2 Questions
Paul Hyett <pah@[EMAIL  2008-04-12 17:09:41 

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tan12V112 Sat Jul 26 0:17:24 CDT 2008.