On Fri, 11 Apr 2008 at 21:53:30, Eddie Grove <eddiegrove@[EMAIL PROTECTED]
>
wrote in alt.games.civ3 :
>Wintermute <Wintermute@[EMAIL PROTECTED]
> writes:
>>
>> You can remove things from the queue that have some production in them
>> at any time without losing any of that production. The game remembers
>> the production put towards an item whether it's in the queue or not.
>>
>> If an item isn't currently being built then the production in it does
>> begin to decay, one hammer per turn, after a certain number of turns.
>> It doesn't matter whether that item is in the queue or not. By
>> default, the decay begins after 10 turns for units and 50 turns for
>> buildings.
>
>Thanks a lot for that info.
Indeed.
Where did you find the info, BTW?
--
Paul 'Charts Fan' Hyett


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