On Tue, 25 Mar 2008 20:23:52 +0100, "Öjevind Lång"
<bredband.net@[EMAIL PROTECTED]
> wrote:
>"BP" <reply@[EMAIL PROTECTED]
> skrev i meddelandet
>news:hu6gu39dvic1k43rhm6qu2nnl3divm8qrj@[EMAIL PROTECTED]
>
>[snip]
>
>> If you really dislike the spies, can't you just mod them out, so no
>> one can build them? That is what I would do in Civ3, and since Civ4 is
>> supposed to be so easy to mod I would assume the same could be done by
>> editing a few text files.
>
> Or perhaps there could be a "no spies" option in the game. One could
still
>have the ability to invest in espionage points if one wanted to know more
>about the competition.
>
>Öjevind
>
You could do it by editing the XML. Removing the spy unit from
CIV4UnitInfos.xml should make spies unbuildable.


|