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Gaming > Civilization III > Re: Idle chatte...
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Re: Idle chatter (Warning: Long Tale in This Post)

by "Öjevind Lång" <bredband.net@[EMAIL PROTECTED] > Mar 15, 2008 at 09:25 PM

"Andre" <ANDREJANSSENS1@[EMAIL PROTECTED]
> skrev i meddelandet 
news:c87075f7-4d69-4b04-bdd5-58c716639c86@[EMAIL PROTECTED]
>question: What strategy is needed for your civ to pump out more
special units like merchants, engineers, etc? Do I have to micromanage
the cities? It seems that many games I've played where I had a
considerable lead, the cities were just not producing great persons
besides the occasional prophet who can't do much after a certain time.

I'd say micromanaging is a must. Great Wonders will make Great People
appear 
in the city where they were built. You should also have at least one "Grat

People farm", that is to say, a city dedicated to producing lots of food.
A 
sea city with lots of sea food, or a city on a river with many flood
plains 
and garsslands will do. Just keep a few mines and/or forest tiles so you
can 
build things that allow you to run more specialists, introduce Caste
System, 
and you'll see the Great People roll out from that Great people farm, 
augmented by GP from other cities which have Great Wonders
  Oh, and try to keep at least two forest tiles in each city; it improves 
the health of the inhabitants.

Öjevind
 




 4 Posts in Topic:
Idle chatter
Artemus Clyde Frog <ma  2008-03-14 21:50:18 
Re: Idle chatter (Warning: Long Tale in This Post)
"Öjevind Lång"   2008-03-15 10:48:44 
Re: Idle chatter (Warning: Long Tale in This Post)
Andre <ANDREJANSSENS1@  2008-03-15 12:04:01 
Re: Idle chatter (Warning: Long Tale in This Post)
"Öjevind Lång"   2008-03-15 21:25:36 

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