On 28 Jan 2008 07:59:50 GMT, kaj.stenberg@[EMAIL PROTECTED]
wrote:
>BP <reply@[EMAIL PROTECTED]
> wrote:
>The AI seems to moronically create cities anywhere I do not have
>culture, regardless of if they could possibly have any use for the city
>and completely ignorant of that the position might force me into war
>(ie cutting off peninsulas). And any war (even a short one against an
>obscure city in a desert) almost always provoced all kind of alliances
>against me. My solution in Civ3 was to fill my territory with cities,
>most of which were utterly useless (or worse) due to ridiculous
>corruption rates.
>
I stick to the R&R mod for Civ 3, but I have noticed apparently the
same thing, but over time, I am discovering that in many cases, those
obnoxious cities in the middle of nowhere cover the territory of
im****tant resources later in the game such as oil or uranium....
>Another thing was that in civ3 it was fairly easy (at lower levels) to
>reach the point where there was nothing more to discover/build. In my
>experience this is not possible in civ4.


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