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Gaming > Civilization III > Re: Civ3 AI pro...
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Re: Civ3 AI problems - were any of these patched?

by BP <reply@[EMAIL PROTECTED] > Jan 28, 2008 at 11:17 AM

On Mon, 28 Jan 2008 09:03:29 GMT, "The Stare"  wrote:

>Most C3C players are using patch 1.22... If it breaks the safedisc 
>protection, nocd cracks are still available for it. Version 1.0 had some 
>sort of reverse corruption model where building the FP actually made 
>corruption worse.

Thanks, I'll lookfor that patch. Good to hear that there is a NoCD, as
I prefer that anyway - would rather not have to handle CDs all the
time, or hunt for CDs borrowed by my kids.

>Declaring war with any of your units on their territory constitutes ROP 
>abuse, whether or not you actually have an active ROP. You will always
take 
>a rep hit for it.

Y'know, that... just... makes absolutely NO SENSE at all!

However it is completely consistent with my experience in the game, so
I am sure that you are right - even if it makes NO SENSE AT ALL.

So even if I am playing Viking raiders on a hit and run, I have to
declare war before moving units into enemy territory? Arg!

I guess what makes it even more confusing is the poor scripting, where
the AI blathers on about ROP violations even when there was no ROP.


>Trading of cities was taken out in vanilla civ3. The only way to trade a 
>city is to offer it as a gift or demand one as part of a peace deal. As
soon 
>as you attach anything else to the trade, the AI won't accept it.

OK, thanks. So I guess in my Viking scenario, after I've gotten my
loot from a city I need to offer it as a gift back to the original
owner, so that he can build more treasure there so I can come back and
raid it again 50 years down the line. *g*

Thanks for the info!

BP
 




 7 Posts in Topic:
Civ3 AI problems - were any of these patched?
BP <reply@[EMAIL PROTE  2008-01-27 18:24:48 
Re: Civ3 AI problems - were any of these patched?
kaj.stenberg@[EMAIL PROTE  2008-01-28 07:59:50 
Re: Civ3 AI problems - were any of these patched?
Buck <usenet01@[EMAIL   2008-02-08 14:00:57 
Re: Civ3 AI problems - were any of these patched?
"The Stare" <  2008-01-28 09:03:29 
Re: Civ3 AI problems - were any of these patched?
James Kuyper <jameskuy  2008-01-28 11:56:09 
Re: Civ3 AI problems - were any of these patched?
BP <reply@[EMAIL PROTE  2008-01-28 11:21:27 
Re: Civ3 AI problems - were any of these patched?
BP <reply@[EMAIL PROTE  2008-01-28 11:17:27 

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tan12V112 Sat Jul 26 0:18:04 CDT 2008.