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Gaming > Civilization III > Civ3 AI problem...
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Civ3 AI problems - were any of these patched?

by BP <reply@[EMAIL PROTECTED] > Jan 27, 2008 at 06:24 PM

Playing some Civ3 last night, I made note of some of the AI problems
that especially bug me - not new stuff, I just never bothered to write
them down before.

What I'm wondering is, since some of these are obvious bugs and not
just generic AI limitations, does anyone know if these things were
ever fixed in any of the patches? (I'm playing Civ3 Conquests 1.0, no
patches, just straight off the CD.) If things were fixed at some
point, what would that be, and what level should I patch it up to? (I
don't want to break anythign that currently works fine, as some
patches have been known to do...)

AI Confusion Over ROP Agreements:
Early in a scenario I can usually negotiate Right of Passage treaties
with most other civs if I want. Later, after I've been in any sort of
war at all, no one will agree to a ROP because they say "You had a ROP
with X and broke it to attack them!" even when this is totally false,
when I never had a ROP at all with the civ that I had been fighting.

AI Confusion Over Trade:
Sometimes an AI will accept a deal (or at least that annoying advisor
girl says they would accept it) and then for some reason I try to
sweeten the deal and make it better for them, and now it says they
would be insulted by that offer! Example, if I want to give away a
city that I don't want any more, and have a deal to trade some
resource for another, and try to give them the city as a bonus, then
they won't take it. They won't even agree to military alliances
against another civ that we are both already at war with!

AI Confusion Over Locked Alliances:
That behavior up above about ROPs even happens when I am in a locked
alliance with an AI and couldn't attack them even if I wanted to. For
example, I was in a locked alliance with Denmark, got a ROP with
Denmark, then I got into a war with Germany, then later when the ROP
had expired Denmark they refused to renew it because I had "betrayed
the Germans" - even though I had never had a ROP with Germany, and
both Denmark and I were in fact at war with Germany, and Germany was
attacking Denmark!

AI Confusion Over Who Contacted Whom:
This is just a minor annoyance, but when one of the AIs contacts me to
offer a deal, and I don't want the deal, they give me that smartass
"Why are you wasting my time?" response. Hey, I didn't contact you,
buddy, you contacted me and your deal just wasn't what I wanted!


Was any of this stuff fixed in patches to Civ3?

Was any of this stuff fixed in Civ4?




 7 Posts in Topic:
Civ3 AI problems - were any of these patched?
BP <reply@[EMAIL PROTE  2008-01-27 18:24:48 
Re: Civ3 AI problems - were any of these patched?
kaj.stenberg@[EMAIL PROTE  2008-01-28 07:59:50 
Re: Civ3 AI problems - were any of these patched?
Buck <usenet01@[EMAIL   2008-02-08 14:00:57 
Re: Civ3 AI problems - were any of these patched?
"The Stare" <  2008-01-28 09:03:29 
Re: Civ3 AI problems - were any of these patched?
James Kuyper <jameskuy  2008-01-28 11:56:09 
Re: Civ3 AI problems - were any of these patched?
BP <reply@[EMAIL PROTE  2008-01-28 11:21:27 
Re: Civ3 AI problems - were any of these patched?
BP <reply@[EMAIL PROTE  2008-01-28 11:17:27 

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tan12V112 Fri May 16 6:51:40 CDT 2008.