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Gaming > Civilization III > Re: Automation ...
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Re: Automation (Plus a Game Tale)

by Bevan <> Jan 20, 2008 at 04:05 PM

On Sat, 19 Jan 2008 13:26:22 +0100, "Öjevind Lång"
<bredband.net@[EMAIL PROTECTED]
> wrote:

><Bevan> skrev i meddelandet 
>news:f693p35nafq34cl8rv5jnd00nuvm0c29uk@[EMAIL PROTECTED]
>> On Fri, 18 Jan 2008 19:38:02 +0900, Bevan <> wrote:
>>
>>>Hi all
>>>When playing BTS what is the general opinion regarding automating
>>>production and or citizens
>>>
>>>Hope you all have a great 2008
>>>Bevan
>>
>> I agree about automating workers however what I was referring to was
>> the icons in the city screen where you can turn on or off, automate
>> production, automate citizens, emphasize food etc.
>> Bevan
>
>I do that a lot now. However, if you change to producing something 
>different, the city often automatically wants to reassign specialists to 
>optimize whatever one is trying to do. For example, in a recent game I
set 
>my GP farm to produce a late Wonder, and when I did that, the game 
>reassigned all the specialists except the engineer and a scientist into 
>priests (that city had no less than six temples, as well as six
monasteries, 
>and a shrine and one or two religious Wonders, so it could run a lot of 
>priests). Of course, this was done for the hammers that priests supply. I

>had (much to my amazement)  founded six religions and still hadn't popped

>prophets to found two of the shrines, so I decided that this time, at
least, 
>the game knew what it was doing. (I was running merchants because I
wanted a 
>Great Merchant for Sid's Su**** later on but decided to take a break from 
>it.)
>  I have never before founded six religions in a game on Noble level. 
>(Before the game ended, I had founded shrines for five of the religions.)
To 
>top it off, I discovered that for once, I could probably also have
founded 
>Buddhism. Most of the other civs lived on another continent  and started
to 
>fight each other for space very early, so I suppose when one of them had 
>founded Buddhism they had other things to do than get first to
Con****ianism 
>or Taoism or Islam. (I did get several messages about Great Generals
being 
>born in "a country far away".) Well, actually they lived on two
continents 
>with just a couple of water tiles between them. There was one huge
continent 
>and one quite big continent - big enough enough to accommodate two 
>civilizations. (Mine was quite large too.)
>  The only neighbour on my continent was Tokugawa, and the barbarians
very 
>kindly took him out early on (and then I took Kyoto from the barbarians
and 
>made it mine). Then I made haste to build the Great Wall! If it hadn't
been 
>for those nice barbarians, the game would obviously have been quite 
>different.
>  For a long time, the only neighbour I knew was Hannibal, who lived on
the 
>quite big continent and also colonized an island continent between my 
>continent and his. But he made no attempt to attack me or settle on my 
>continent. When I could build caravels (I was unable to cross over to his

>home continent with galleys or triremes), I discovered that he had a good

>amount of space to expand into on his own continent as it was, and anyway

>probably had to prioritize his army because his neighbour to the north
was 
>Montezuma, and they didn't get along. Also, Hannibal was a Hindu like
myself 
>whereas Monty had been converted to Buddhism, founded by one of *his* 
>neighbours further east, across the sound between the quite big continent

>and the huge one.
>  The full roster of civs (nine) was as follows:
>
>Elizabeth of the English (myself). I love playing as her, but now I'm
going 
>in for other civs, because playing as Liz can't get much better than
this. I 
>won a culture victory in the 1880's and was compared to Augustus Caesar! 
>That doesn't happen often to me. (I built most of the ancient Wonders,
and 
>Taj Mahal, and Chichen Itza, and Cristo Redemptor + the Eiffel Tower +
the 3 
>entertainment Wonders, and I also founded Civilized Jewelers and Sid's 
>Su****.)
>  Tokugawa probably did not have much of a garrison, and I suppose one of

>his warriors popped a goody hut with several nasty barbarians in it.
Perhaps 
>they were joined by some other barbarian; they were out in force early.
>  Hannibal. He asked me to join him in a war against, Montezuma, and I
saw 
>no reason not to. I sent over some redcoats and cavalry and three
trebuchets 
>and even captured a city which I gave to Hannibal. Its area later started
to 
>shrink because of Monty's cultural influence, so then Hannibal gave it
back 
>to Monty (his vassal at the time), but he was still very grateful to me.
We 
>formed a Defensive Alliance, and when Hammurabi attacked me, Hannibal 
>declared war on Hammurabi. Later, Hannibal and I formed a new Defensive 
>Alliance
>  Montezuma, who apparently targeted Hannibal in all his wars except
towards 
>the end. For a period, he became Hannibal's vassal, but then he became 
>independent again and proceeded to attack Asoka of India, who had founded
a 
>city at the eastern edge of his and Hannibals' continent. (Monty asked me
to 
>join him in the war, which I had no problem refusing to do.)
>  Hammurabi, who was annoyed with me for most of the game. He made a
failed 
>invasion of my lands. Just before the end of the game, he finally offered
me 
>an Open Borders agreement.
>  Augustus, who was cautious for a long time but did trade with me.
>  Asoka, who was cautious for a long time, but did trade with me, etc.
>  Kublai Khan, who was cautious, etc.
>  Joao of ****tugal, the founder of Buddhism; he hated me, but he lived at

>the other end of the world and was quite insignificant.
>
>Oh, and I forgot to mention that quite late in the game, Hannibal
vassalized 
>that little island continent (three cities) to Isabella of Spain, who of 
>course became a Hindu like Hannibal and hence had to like me.
>
>A final note: London was by the sea, with four seafood tiles, and the
rest 
>was hills or forest or forest tiles by a river. And later on, gold was 
>discovered in one of my mines in the fat cross. So I suppose only a
complete 
>moron could have lost this game. However, I did not exclaim: "Hah! Too 
>easy!" and roll a new map.
>
>Öjevind 
>

Thanks Ojevind for sharing your game it sounds like it was fun, and
winning at Nobel level is something I have never managed, I haven't
even managed to ever win with 9 civs but I enjoy it
Bevan
 




 23 Posts in Topic:
Automation
Bevan <>   2008-01-18 19:38:02 
Re: Automation
"Öjevind Lång"   2008-01-18 16:55:20 
Re: Automation
Eddie Grove <eddiegrov  2008-01-18 08:35:20 
Re: Automation
Bevan <>   2008-01-19 16:27:35 
Re: Automation
"Vladesch" <  2008-01-19 22:29:32 
Re: Automation (Plus a Game Tale)
"Öjevind Lång"   2008-01-19 13:26:22 
Re: Automation (Plus a Game Tale)
Clyde Frog <bengle@[EM  2008-01-20 00:24:00 
Re: Automation (Plus a Game Tale)
"Öjevind Lång"   2008-01-21 02:58:30 
Re: Automation (Plus a Game Tale)
Bevan <>   2008-01-20 16:05:32 
Re: Automation (Plus a Game Tale)
"Öjevind Lång"   2008-01-21 03:16:06 
Re: Automation (Plus a Game Tale)
" ><\(\(\(°>  2008-01-21 04:05:49 
Re: Automation (Plus a Game Tale)
Andre <ANDREJANSSENS1@  2008-01-19 15:48:47 
Re: Automation (Plus a Game Tale)
"Öjevind Lång"   2008-01-21 02:56:42 
Re: Automation (Plus a Game Tale)
Paul Hyett <pah@[EMAIL  2008-01-21 08:43:24 
Re: Automation (Plus a Game Tale)
Graham Thurlwell <nosp  2008-01-23 19:32:55 
Re: Automation (Plus a Game Tale)
"Öjevind Lång"   2008-01-24 01:28:06 
Re: Automation (Plus a Game Tale)
Paul Hyett <pah@[EMAIL  2008-01-24 09:43:55 
Re: Automation (Plus a Game Tale)
"Öjevind Lång"   2008-01-24 15:24:47 
Re: Automation (Plus a Game Tale)
David Littlewood <davi  2008-01-24 15:41:48 
Re: Automation (Plus a Game Tale)
"Rob Lancaster"  2008-01-24 17:31:47 
Re: Automation (Plus a Game Tale)
Paul Hyett <pah@[EMAIL  2008-01-24 18:12:45 
Re: Automation (Plus a Game Tale)
David Littlewood <davi  2008-01-24 18:47:45 
Re: Automation (Plus a Game Tale)
David Littlewood <davi  2008-01-25 00:39:27 

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tan12V112 Thu Jul 24 5:18:50 CDT 2008.