by "John Brockbank" <wagley@[EMAIL PROTECTED]
>
Feb 11, 2007 at 06:50 PM
"Paul J Gans" <gans@[EMAIL PROTECTED]
> wrote in message
news:eqav5b$9g$11@[EMAIL PROTECTED]
> Timothy 1:4 <canfanorama@[EMAIL PROTECTED]
> wrote:
>>Wow, what a wasteland! Nothing in this discussion group but bot spam.
>>Anyone out there still play Civ2? I love the WWII scenario and know
>>it well.
>
>>As Germany, I capture Britain (except the mountainous north tip) on
>>turn 2. On turn 3 two infantry ****ps leave for America (followed by
>>aircaraft carriers on turn 4). On the turn they arrive, the game ends
>>as I have also captured all of Russia and the middle east. Would love
>>to discuss the strategy and tactics to do this if anyone interested.
>
> I still enjoy Civ II.
>
>
> --
> --- Paul J. Gans
I am sure you know that in general, putting a military unit on a square
within a rival city area prevents the rival from working the square:
however I wonder whether there is any way of doing that on a sea square?
I
have tried with a battle****p, and a ****p containing a military unit, but
it
doesn't work.