"Boudewijn Dijkstra" <usenet@[EMAIL PROTECTED]
> wrote in message
news:41d72fe4$0$44105$5fc3050@[EMAIL PROTECTED]
> "The Stare" <wat1@[EMAIL PROTECTED]
> schreef in bericht
> news:33nr7aF42bsclU1@[EMAIL PROTECTED]
>>
>> "Boudewijn Dijkstra" <usenet@[EMAIL PROTECTED]
> wrote in message
>> news:41d6a7da$0$44090$5fc3050@[EMAIL PROTECTED]
>>> "The Stare" <wat1@[EMAIL PROTECTED]
> schreef in bericht
>>> news:33laqdF3uhkjqU1@[EMAIL PROTECTED]
>>>> alt.games.civ2 Frequently Asked Questions
>>>
>>> What happened to the additional information, proposed by myself last
>>> december?
>>
>> I don't remember any suggestions. Please refresh my memory.
>>
>> If you are referring to the 100% CPU usage, AFAIK, there is no way to
fix
>> that. It's just the way the game works. Solutions to heat problems as a
>> result would be system independent.
>
> Yes, I was referring to that. What you just wrote seems to be a
perfectly
> sensible piece of information, worthy of being mentioned in the FAQ
list.
You're overlooking some im****tant implications. This is a 'Frequently'
Asked
Questions, and since civ3 is near the end of its' life cycle, and since I
can't remember the last time the subject was brought up, and although you
may very well represent a larger population of civ2 players, it doesn't
qualify... yet.
I'm only maintaining the tradition of FAQ posting. I have no inclination
to
update it with new questions/answers unless there is a sudden resurgence
of
playing civ2. Your topic would have made a good thread on its' own
however.


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