We are into Reverse Dungeon, and the players love their new monster-
characters. How did you run level 2, did you allow replacement
monsters, or did you just let them get knocked off and figure that
that's that? I want to give them some fun and challenges, and I am
afraid that they could get bumped off after an encounter or two. You
know, a failed adventure can affect morale of the players. I want to
keep them interested.
Any advice would be appreciated.
Kurt.
kurt63atcheerful.com