Keith Davies wrote:
> Justin Alexander <justin@[EMAIL PROTECTED]
> wrote:
> > Dang it. I just realized this means we'll never see Castle Maure
> > completed. That sucks.
>
> No chance they already have it in the pipe? Formatting often precedes
> press by a couple of months, and content may be ready months before that
> (he laughs cynically, knowing how frantic things can get when an issue
> goes to press). It might not come out in Dungeon, but it's possible
> that it could still come out as a compiled release.
Based on the way it's been getting produced, it looks like Rob Kuntz
was very slowly turning out Castle Maure modules based on his old
notes and new ideas. I doubt Kuntz has even finished writing
everything we would have eventually seen.
This bums me out because I was using Castle Maure was an on-again/off-
again pick-up game for my group. It was working well because, even
with the slow release of material, my group was never actually
catching up to the "wavefront".
And since it's tied directly not only to Greyhawk but to product
previously published by TSR and WotC, I doubt Kuntz would even be able
to salvage it for a Necromancer Games release or something like that.
--
Justin Alexander
http://www.thealexandrian.net


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