Talk About Network



Register and Login
Nick
Password
Register create new account Sign up is FREE and you can post replies, new topics, bookmark posts and more!
Recover lost password


Gaming > Dragons > [D&D] Again wit...
Latest [ Topics | Posts ] Archive Post A New Topic Post a Reply
<< Topic < Post Post 1 of 1 Topic 2100 of 2174
Post > Topic >>

[D&D] Again with the Xorvintaal

by Draco18s <draco18s2_NO_@[EMAIL PROTECTED] > Dec 22, 2007 at 02:56 AM

In my concoction of a strategy game I've been building I've run into a
desire 
for my players to have a tad more to do than push units around (well, ok,
they 
do but nothing terribly special).

Basically what I'm looking for are some "General's Powers" from various
turn 
based strategy games type ideas as the Xorvintaal dragon abilities that
are in 
the template are all combat related (dragon emits an aura of it's element 
doing 1/4 its breath weapon damage, dragon when slain gains fast healing
10 
until at full health, dragon's claws drip in poison, etc).

I want to limit the power from being spells or spell-like in nature, and
more 
supernatural or extrordinary (as D&D defines them, see the Rules
Compendium 
for a good explanation).  I don't have anything against spell-like
abilities, 
I'd just prefer them not to be as most spells have a range limited to
around 
1000 feet (and line of sight with few exceptions).

The kinds of things I'm thinking of are like the Domain powers from Age of

Wonders, i.e. "Haste Domain" (all units gain haste, which for AoW was
faster 
moving) or the "Healing Domain" (all units healed a value of HP a turn)
but it 
doesn't fit with my game, as my players aren't spell casters (AoW's avatar

unit was a wizard).

I want stuff that effects the units on a large scale, I want each of my 
players to have a different special power (i.e. have a list of 6 to 10 and

they each pick one), I don't want them overpowered ("All enemy units
forced 
out of the domain for n turns"), but I do want them to change the dynamics
of 
the game.

Anyone out there have any suggestions?

-- 
Draco18s
DC2.Dw Gm L- W- T Phvwalt Sks Cag^ Bco|# A- Fr++ Nu M--- O H+ $ Fo R+++
Ac+ J+
S+ I-# V++ Q++ Tc+++[C++]/Tc--- E+

"Yum!"     |>  v-v-v-v   |>
 |  ,  ,  .|.  |  n  |  .|.
 '. |_/|  | |'''''''''''| |           \
   (q p),-| | HERSHEY'S | |'-._       ))
   /_(/   | | CHO|"|LIT | | )  '-.___//
---W"W----'-'----'-'----'-'----------'--------------
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Bearer of the Bronze Medal for Most Posts in March 2007 (283)




 1 Posts in Topic:
[D&D] Again with the Xorvintaal
Draco18s <draco18s2_NO  2007-12-22 02:56:32 

Post A Reply:
  Go here to Signup

AddThis Feed Button


About - Advertising - Contact - Frequently Asked Questions - Privacy Policy - Terms of Use - Signup

Contact
tan12V112 Mon May 12 3:48:14 CDT 2008.