Talk About Network

Google


Register and Login
Nick
Password
Register create new account Sign up is FREE and you can post replies, new topics, bookmark posts and more!
Recover lost password


Gaming > Dragonlance > Re: Original Dr...
Latest [ Topics | Posts ] Archive Post A New Topic Post a Reply
<< Topic < Post Post 8 of 10 Topic 506 of 572
Post > Topic >>

Re: Original Dragonlance AD&D modules

by Falconer <ulmo@[EMAIL PROTECTED] > Aug 31, 2006 at 04:22 PM

Morten Brattbakk wrote:

> Having run a nostalgic campaign using 3e myself, I agree with you on
> the prestige class issue, but I don't see the point of removing skills
> and feats. In fact, I think it helped that Tanis could specialize more
> in use of bow while Sturm and Caramon developed their melee skills and
> feats.

It's just my opinion. I have always found it remarkable that such 
diverse characters as Tanis, Caramon, Sturm, Flint, Theros Ironfeld, and 
Laurana would all be simply "Fighters" and share almost the exact same 
skill sets. I think this was intentional on the part of the designers, 
who seemed to wish a simplistic approach in order to encourage character 
development through roleplay and creative storytelling.

The more customization, as a gross generalization, the more players tend 
to pay attention to their character sheet with all its plusses, and to 
metagame and munchkin. In my First Edition games, the players rarely 
need to refer to their vague and patchy sheets, too engrossed in the 
story. Particularly in a Dragonlance game, the players should probably 
not be looking forward to combat too much, but rather looking for ways 
to avoid it as much as possible!

Anyway, though I vaguely recall that Tanis sometimes used a bow, I 
recall more climactic swordfights involving him than than any other 
character in Chronicles. Regards.
--

Michael Falconer - http://ulmo.mux.net/dragonlance/
"Because by fate even the gods are cast down, weep ye all with me."
 




 10 Posts in Topic:
Original Dragonlance AD&D modules
"Ossie1972" <  2006-08-30 02:56:30 
Re: Original Dragonlance AD&D modules
"Morten Brattbakk&qu  2006-08-30 05:04:49 
Re: Original Dragonlance AD&D modules
darrell impey <darrell  2006-08-30 21:03:21 
Re: Original Dragonlance AD&D modules
Falconer <ulmo@[EMAIL   2006-08-30 17:08:07 
Re: Original Dragonlance AD&D modules
"Ossie1972" <  2006-08-30 23:35:17 
Re: Original Dragonlance AD&D modules
Falconer <ulmo@[EMAIL   2006-08-31 15:55:07 
Re: Original Dragonlance AD&D modules
"Morten Brattbakk&qu  2006-08-31 01:43:03 
Re: Original Dragonlance AD&D modules
Falconer <ulmo@[EMAIL   2006-08-31 16:22:08 
Re: Original Dragonlance AD&D modules
"Ossie1972" <  2006-09-01 02:09:18 
Re: Original Dragonlance AD&D modules
"Craig Martin"   2006-09-16 20:53:39 

Post A Reply:
  Go here to Signup

AddThis Feed Button


About - Advertising - Contact - Frequently Asked Questions - Privacy Policy - Terms of Use - Signup

Contact
tan12V112 Fri Jul 25 2:07:38 CDT 2008.