"Frank the Wanderer" <master_wanderer@[EMAIL PROTECTED]
> wrote
> *chuckles* I think I can sum up all my replies to each of your points
> by pointing out that the goal of development is always to develop
> something new and additional, rather then change the existing.
Maybe so, but considering that tinker gnomes were presented as a player
race
as far back as the Dragonlance Adventures hardback, they have been
woefully
*under* developed. Outside of the typical tinker gnome they really aren't
a
very viable choice for players. The same can be said for kender. I get
what
you are saying about developing them to make them more accessible, but
players shouldn't have to do *all* the work.
> There's been a few too many Dragonlance fans out there too ready to
> condemn all future developments of a given, disliked setting element
> for no other reason then the fan's dislike of the initial element (even
> though, in many cases and as one would expect, further development of
> that element significantly improved the quality and character of that
> original element).
I understand that you aren't speaking specifically of me and my dislike of
5th Age here, but I'd still like to point out that the changes wrought
during the Chaos War and the subsequent 5th Age novels were *really*
dramatic. It's not an exaggeration to say that it is an entirely different
setting. Quite a bitter pill for someone like me who is both a novel and
game fan to swallow. Even so, I'll readily admit that there are a -few-
changes such as the Silvanesti ****eld that I actually liked.
> I would also point out that having a neutral, blah opinion about a
> setting element should be channeled towards motivation to make it
> "un-blah". One can develop a lot by just improving on setting elements
> one has a "blah" opinion of.
Or, you can just focus on the elements of the setting that are more to
your
tastes and ignore the elements that you find to be "blah". : )
> Finally, most people don't "get" the concept of fantasy technology,
> because they allow their suspension of disbelief threshold to swing
> dispro****tionately low when the word "technology" is thrown out there...
Yes, I've noticed that as well. To be honest I'm intrigued with the idea
of
fantasy technology, but I really have no idea how I'd incor****ate it into
the DL setting.
--
Wherever you go, there you are.


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